Little school of Libre Graphics | Libre Graphics summer school | Libre Graphics Club Pilot
A week-long example
A 5 day long programme, depending on interest, resources, budget. Please note all details are negotiable. All workshops and the programme deliverable online via Jitsi video platform .
This programme serves as an introduction to Libre Graphics, industry standard Free software for a wide range of visual communication disciplines such as graphic design, illustration and animation. We will look at both software skills and graphic design basics in the context of software e.g. how to handle colour, type, layout and image in Gimp, Inkscape and Scribus. The programme aims to encourage creativity and curiosity through the study of digital tools within a stimulating, secure and well managed learning environment.
At the end of this programme students will be able to:
Understand the basic terminology applicable to art and design practices, and within the world of Libre Graphics.
Practice general understanding what skills are necessary to design own artifacts, whether for print or screen.
Have fun with the software – independently explore the possibilities and constraints of Gimp, Inkscape and Scribus.
Sketchbook, computer, webcam, internet connection.
Install party >> installing Inkscape, Gimp and Scribus on your computer
Inkscape is a professional vector graphics editor for Linux, Windows and macOS. It's free and open source. Whether you are an illustrator, designer, web designer or just someone who needs to create some vector imagery, Inkscape is for you!
Whether you are a graphic designer, photographer, illustrator, GIMP provides the tools needed for high quality image manipulation. From retouching to restoring to creative composites, the only limit is your imagination.
Since its humble beginning in the spring of 2001, Scribus has evolved into one of the premier Open Source desktop applications. With Scribus you make books, booklets and a wide range of publications.
Libre Graphics software and Basic Elements and Principles of Graphic Design
All software skills are developed by experimentation with and exploration of graphic design elements such as:
Colour wheel: Primary, secondary, tertiary
Interaction of colours
Image type (vector+bitmap)
Drawing from observation and for illustration
Collage and remix
Typeface classifications & Font families
Space division (+symmetry&asymmetry)
Scale, contrast, and harmony
Tutor short bio
Larisa Blazic is a East London based digital artisan, educator and feminist hacker with practice ranging from net.art to Free/Libre/Open Source Software art and design. Over the last 20 years she explored a range of emerging technologies and their impact on online publishing, moving image in public space, collective creativity and participation. Larisa taught nearly 15 years at BA Graphic Communication Design at the University of Westminster and at the moment works part-time at London College of Fashion (University of Arts London – UAL) as a lecturer in Creative Communication.